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_,/\______ _,/\___ _,/\______ _,/\______ _,/\______ _,/\__
__\_ _ \_\_____/__\ _ _/__\_____ /__\_ _ \_\ /______
\ \\__ | ___/_ _/_ | _/_ _ _/_ | _/_ | __// /
_/ | \_ \_ | \_ | \_ \_ | \_
\_______ ╓_/___ _/___| ╓_/____ ╓_/___| ╓_/____ ╓_/
+--------|______/---|____/----|______/----|______/----|______/--\\______/----+
|
p a s s i o n |
+----------------------------------------------------------------------------+
| |
|
[I]ndex [O]ldschool Ascii N[F]O art |
|
[A]bout [N]ewschool Ascii AN[S]i art |
|
[E]xplore A[m]iga Ascii |
| |
+----------------------------------------------------------------------------+
| 01
♥ |
+----------------------------------------------------------------------------+
TEXTMODE ART comes in many shapes
and forms.
This site is primary focused on a
few different styles originating
from the BBS era of dial-up
modems when the art was used for
logos, system design, and to
promote your BBS.
°º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤º°`°º¤ø,¸
The idea itself, to make art from
text, can be traced way back and
the closest to text mode art on
a computer was the art generated
on typewriters.
The 'artforms' we explore here
originated from Unix systems.
Old-school art was originally
created using the characters
available when there were only a
few to choose from and the
computer had a 7-bit character
set.
/\-.,+
This turned into oldschool art.
(Also called 'oldskool')
_,/\______ _,/\______ _,/\______
__\_____ /_ __\_ __ \ __\ _____/_
\__ __ _/_\__ |/ _/_\__ |/ /_
_/ |/ \/ |/ \/ | \_
\_______ ╓________ ╓________ ╓_/
|______/ |______/ |______/
As we added more characters and
systems, the ’art scene’ became
divided between the PC ASCII art
scene and Amiga ASCII art scene
(with the exception of a few
enthusiasts doing text mode art
on Commendore 64 systems called
PETSCII and on Atari computers
called ATASCII).
When the PC got support for an
8-bit character set, the style
transitioned into an oldschool
form with more characters and the
so-called new school ascii art
using all available characters to
get better shapes.
$°"$
""""""$""; $ :$""$""; $°"$""""""
$""$""$ :$ $ .$ $ :$ $ $ ____.
$ $ $ .$ $ $ $ .$ $ $ $ .$
"""" """" """" """" """" """"
.____ ____.____ ____.____ ____.
3333 /333 3333 /333 3333 /333
8888 8888 8888 8888 8888 8888
$$$$ $$$$ $$$$ $$$$ $$$$ $$$$
$$$$ $$$$ $$$$ $$$$ $$$$ $$$$
$$$$ $$$$ $$$$ $$$$ $$$$ $$$$
$$$$ $$$$ $$$$ $$$$ $$$$ $$$$
`""""""""' `""""""""' `""""""""'
In parallel, we had the ANSi
scene, and the one-color version
of this I like to call NFO art,
where you utilize block
characters like ░ ▒ █ ▓ ▄ ▀ in
the extended character set to
draw in 16 colors (8 background
colors and 16 foreground colors)
██▓░ ██▓░ ██▓░
▄███▀▀▀██▄▄▄███▀▀▀██▄▄▄███▀▀▀██▄▄▄
██▓░ █▀▓▓ ██▓░ █▀▓▓ ██▓░ █▀▓▓
██▓▒ ██▓▓ ██▓▒ ██▓▓ ██▓▒ ██▓▓
▀ ▀▀██▓▒▀░██▓▓░██▓▒░░██▓▓░██▓▒░▀██▓▓▀ ▀
██▓▓ ██▓▓ ██▓▓ ██▓▓ ██▓▓ ██▓▓
██▓▓ ██▓▓ ██▓▓ ██▓▓ ██▓▓ ██▓▓
░░░ ██▓▓░ ██▓▓ ██▓▓░ ██▓▓░██▓▓ ░██▓▓ ░░░
██▓▓░░██▓▓ ██▓▓ ██▓▓░░██▓▓
▄▄█▓▓ ██▓▓ ██▓▓▀██ ██▓▓ ▄▄█▓▓
▄▄█▀ ███▀ ▄▄█▀ ▄▄█▀ ▄▄█▀▀
██▓▓ ██▓▓ ██▓▓ ██▓▓ ██▓▓
██▄▄ ▀▀▀▀ ██▄▄ ▀▀▀▀██▓▓
Here, you'll find art and resources to
explore if you’d like to learn
more about the old textmode art
scene, which originated from when
Bulletin Board Systems (BBS)
were in their prime and
communication equaled IRC.
I do not have anything to do with
the art scene today. Yes, it’s
still active, and I haven’t had
20+ years. But, I do, however,
look at some art now and then and
try to sneak in some ASCII art
in the documentation and source
code at work to educate the
younger generation... ;)
Art forms
~~~~~~~~~
- Oldschool ascii
- Newschool ascii
- NFOs
- ANSi
- Amiga ascii
Or, start by checking out the
tools of the trade.
Other forms of text mode art
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- PETSCII (Commendore 64/128)
- ATASCII (Atari)
Art scene affiliates from old
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- oOps!ascii
- Remorse
- Stile
- ACiD [1] [2] [3]
- mOp
- Blend
- Society
TEXTMODE ART comes in many shapes and forms.
This site is primary focused on a few different styles originating
from the BBS era of dial-up modems when the art was used for logos,
system design, and to promote your BBS.
°º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤º°`°º¤ø,¸
The idea itself, to make art from text, can be traced way back and
the closest to text mode art on a computer was the art generated on
typewriters.
The 'artforms' we explore here originated from Unix systems.
Old-school art was originally created using the characters
available when there were only a few to choose from and the
computer had a 7-bit character set.
/\-.,+
This turned into oldschool art. (Also called 'oldskool')
_____
______/\__ ______/\__ __/\__l | __/\______ ______/\__
\_______ \_ \__ ___ \_ \_ | |_ \___ ___|__ \_______ \_
__/ ______/ \_/ | ╓\_/ | ╓\_/ ' \_/ ______/ \_
\______| ______ ______ ______ ______' /
,------\_______/----\_______/---_\_______/--__\_______/----\_______/--,
| __/___/____ __/___/____ __/___/____ |
| /_________ ╓\_________ ╓\_________ ╓\ bzr |
`------------------\________/--\________/--\________/-----------------'
a o h ' s r o u t e 6 6 6
As we added more characters and systems, the ’art scene’ became
divided between the PC ASCII art scene and Amiga ASCII art scene
(with the exception of a few enthusiasts doing text mode art on
Commendore 64 systems called PETSCII and on Atari computers called
ATASCII).
When the PC got support for an 8-bit character set, the style
transitioned into an oldschool form with more characters and the
so-called new school ascii art using all available characters to
get better shapes.
,gQ$$$$$$$$$$$ÑÑÑÑ$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$Qg.
:$$$$$$$ⁿ"`` $$$$$$$$$$$$$$$$`"ⁿ$$$$$$$$$$$$$$$$$$$$$$$$$$$$ÑÑ$$:
l$$$$$$l :$$$$$$$$$$$$$$$$ :$$$$$$$$$$$$$$$$$$$$$$$$7ⁿ` l$l
$$$$$$$: `""```````"ⁿ4$$$$ l$$$Ñ╩ⁿⁿ"""""ⁿⁿ╩Ñ$$$$7ⁿ` $$$
$$$$$$$ ,gÿQQÿp, `$$$gg$$` ,gÿÿQQÿp, `$$$$,▬g: :$$$
$$$$$$l :$$$$$$$$ l$$$$$l 4$$$$$$$l l$$$$$$ l$$$
$$$$$$: l$$$$$$7' l$$$$$$b. `"""""` ,Ñ4$$$$l $$$$
$$$$$$ `""`` ,$$$Ñ╩ⁿ""`` ∙v$$$$$$$$: :$$$$
$$$$$l `"` `ⁿ4$$$$ l$$$$
$$$$$: ,pM$$$Qp. `ⁿ╩' $$$$$
$$$$$ :QQÿÿÿgp, l$$$$$$$$$ :$$$$$
$$$$l l$$$$$$$$ `╩ÑÑ$$$Ñ╝' l$$$$$
$$$$: $$$$$$$$l $$$$$$
$$$$ :$$$$$$$$: ,, :$$$$$$
l$$l l$$$$$$$$▬ggÿÿQQQQÿÿgg▬._ _.▬ÿ$$$ __,,l$$$$$l
:$$: __,,▬▬gg$$$$$$$$$$$$$$$$$$$$$$$$$$$QQÿÿggÿÿQQ$$$$$$$$$$$$$$$$$$$$:
`ⁿ╩ÑÑ$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ÑÑ╩ⁿ`
R81 YO! ASCII by Polymorph. Inspired by Kaleidas.
In parallel, we had the ANSi scene, and the one-color version of
this I like to call NFO art, where you utilize block characters
like ░ ▒ █ ▓ ▄ ▀ in the extended character set to draw in 16 colors
(8 background colors and 16 foreground colors)
▄▄▀▀▀▄
▄▄▀▀ ▄▄█ ▀▀▀▄▄▄▄
█ ▄▄█████▄███▄▄▄▄ ▀█▄▄▄▄▄ ▄█▀▀▀█ ▄▄▄
▀▄▄ ▀███▀ ▀▀██████▄ ▀▀▀▀▀▀▀▀█▄█▀▀▀▀▀▀▀▀▀▀▀██▀ ▄▀ █▄▄█▀ ▄ ▀▀▀▀▄▄
█ ███ ▄█████▀ ▀▀▀████ ▀█ ▄█████████▄ ▄███▄ ▀ ▄▄██▄▀██▄▄ ▀▄
█ ███ ▄██▀▀▀▀ ▄▀ ▄██▀███ ▀█▀ ▄██▀ ▄█▀ ▀███▄ ███ ▀███▄ █
█ ███▄██▄ ▄▄██▀ ███ ▄ ███ ▀▄▄ ▄██▀ ▄██▄ ▀▄ ▀███▄███ ▄██▀▀ ▄▀
█ ███▀████▄ ██ ███▀ ███ ▀ ▄██▀ ▄████▄ ▀ ▄█▀ ███▀██▄ ▄▀
█ ███ ▀████▄ ▄███ ▄▄█▀▀███▄███▄▄▄▄███ ▀███▄█▀ ███ ▀██▄ ▀▄▄
▄▀ ▄███▄ ▄ ▀████▄▀██▀▀▀ ▄ ▀▀▀▀███▀▀▀▀▀▀▀ ▄ ▀█▀ ▄█ ▀▀▀▀▀ ▄ ▀██▄ ▀▀▄▄▄▄
█▄ ▀▀▀▀▀▀▀ █▄ ▀█████▄▄ ▀▀▀▀▀██▄ ▀▀▄ ██▀▀▀██ ▀ ▄███▀▀▀▀▀▀▀▀▀▄ ▀▀██▄▄ ▄ ▀▄
▀▀▀█▀▀▀▀▀▀▀▀▀▀▀█▄▄▀▀███████▄▄▄ ▄▄▀ ▄▄█ █▀▀▀▀▀ ▀▀▄▄▄ ▀▀▀ ▄▀
▀▀█▄▄▄ ▀▀▀▀█████▀▀ ▄█▀ ▀▀▀▀▀
▀▀▀▀▀▀▄▄▄▄▄▄▄▀▀ 1 9 1 1 <JED>
Here, you'll find art and resources to explore if you’d like to
learn more about the old textmode art scene, which originated from
when Bulletin Board Systems (BBS) were in their prime and
communication equaled IRC.
I do not have anything to do with the art scene today. Yes, it’s
still active, and I haven’t had 20+ years. But, I do, however, look
at some art now and then and try to sneak in some ASCII art in the
documentation and source code at work to educate the younger
generation... ;)
## A R T F O R M S
- Oldschool Ascii
- Newschool Ascii
- NFOs
- ANSi
- Amiga Ascii
Or, start by checking out the tools of the trade.
## O T H E R V E R S I O N S O F T E X T M O D E A R T
- PETSCII (Commendore 64/128)
- ATASCII (Atari)
## A R T G R 0 U P S
Some of my art scene affiliates from old
- oOps!ascii
- Remorse
- Stile
- ACiD [2] [3]
- mOp
- Blend
- Society
+--------------------------------------+
.
. :
: |
| |
-+----------------------------------------------------------------------------+-
| |
: .
.