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bzr___/\_____/\___________/\_________/\________ _/\____ _________
\_________ \_ \____________________________ _________ \_\__ | ____/
/ \_______/ \_/ \_ | \_ _____ \_ ______/ \__ | \_
\_______ /___ /_____| /_____ /______| /_______ /
+------|_____/---|_____/------|_____/-----|_____/-------|_____/-----|______/-+
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p a s s i o n |
+----------------------------------------------------------------------------+
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|
[I]ndex [O]ldschool Ascii AN[S]i art |
|
[A]bout [N]ewschool Ascii N[F]O art |
|
[E]xplore A[m]iga Ascii |
| |
+----------------------------------------------------------------------------+
| 01
♥ |
+----------------------------------------------------------------------------+
ANSi art - the fine art of
art of textmode block characters
and 16 colors.
The original ANSi art was made
popular by the Bulletin Board
Systems (BBS) of the dial-up era.
People have made extraordinary art
from the these block characters,
but I always had a soft spot for
the typography and logo creation.
By using the different block
characters and the different
characters ▓ ▒ ░ with different
background and foreground color
you can accomplish shading and
depth.
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄ ░▒█▄
In essence it is a text file with
the characters and escape codes
for color syntax. It looks
something like [U+001b][0m▓ –
which would be terrible to write
by hand - so editors were
created. This also means that
they can be displayed in an HTML
document with a little bit of
conversion of escape codes into
classes and CSS:"
To give a proper representation of
how it is supposed to look on the
screen, the most common way is to
convert the ANSi file into an
bitmap image. That is why ANSi
art often is displayed converted
to an image on the web. Like it
is on 16colo.rs for instance.
If you omit the color and save the
blocks as a pure text file, the
block based ANSi designs are
referred to as NFOs, since they
originated in the information
files with a .nfo file extension
often released together with
cracked games and programs way
back.
ACiD Productions (rks)
<1996/rks-001/RKS-ACID.ANS>
The Metal Shoppe by Lord Jazz
<1995/aura1195/LD-TMS1.ANS>
ACiD MKii by tainted
<2022/thesauna03/tnt-c1d.ans>
Piranha by The Silent Killer
<2020/laz12/tsk-pir3.ans>
fuel logo (h7)
<2018/fuel27/h7-fuelguest.ans>
Lazarus by The Silent Killer
<2020/laz12/tsk-laz4.ans>
ledzepplin by lordjazz
<1996/odium-03/LD-LZ1.ANS>
Piranha by The Silent Killer
<2020/laz12/tsk-pir2.ans>
YMCA Warpus by burps
<2019/thesauna01/BS-WARP.ANS>
echo promo by tainted
<2022/blocktronicsonice/tnt-3ch0.ans>
Fokus Fonting by knocturnal
<2022/thesauna03/k1-fokus.xb>
The Elephants by Mistigris
<2020/mist0120/US-DALI.ANS>
hold fast bbs by tainted
<2022/laz15/tnt-pir8.ans>
wizards rainbow bbs by tainted
<2022/laz15/tnt-w1zr.ans>
acid underworld bbs by tainted
<2022/laz15/tnt-acuw.ans>
Obv/2 BBS screen (Lord Jazz)
<1995/ld-obvs5/SYSOP.ANS>
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
ANSi art - the fine art of textmode block characters and 16
colors.
The original ANSi art was made popular by the Bulletin Board
Systems (BBS) of the dial-up era.
People have made extraordinary art from the these block
characters, but I always had a soft spot for the typography and
logo creation. By using the different block characters and the
different characters ▓ ▒ ░ with different background and
foreground color you can accomplish shading and depth.
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀ ░▒▓█▄▀
In essence it is a text file with the characters and escape codes
for color syntax. It looks something like [U+001b][0m▓ – which
would be terrible to write by hand - so editors were created.
This also means that they can be displayed in an HTML document
with a little bit of conversion of escape codes into classes and
CSS:"
█░░█ █░░█ █▓▓█ █▓▓█
▀ ▀▀▀█▒▒█▀▀▀▀▀▀██▀█▀▀█▒▒█▀▀▀▀▀▀████ █▒▒█ ██▀█▀▀█▒▒█▀▀▀▀▀▀████
█▓▓█ ██▓█ █▓▓█ ████ █░░█ ██▓█ █░░█ ████
░░ ░░░░░ ▀▀▀▀ ░░░░ ████ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ░░░░ ████ ▀▀▀▀ ░░░░ ████ ░░░░ ░░░
▓▓▓▓ ████ ▓▓▓▓ ▄▄▄▄ ░▓▓▓▓ ████ ░▓▓▓▓ ████
▓▓▓▓ ░████ ▀▀▀▀▀▀▀▀▀▀████ ▓▓▓▓▀▀▀▀▀▀████ ▀▓▓▓▓▀▀▀▀▀▀▀▀▀▀▀▀ ▀ ▀
▀▀▀▀ ████
To give a proper representation of how it is supposed to look on
the screen, the most common way is to convert the ANSi file into
an bitmap image. That is why ANSi art often is displayed
converted to an image on the web. Like it is on 16colo.rs for
instance.
If you omit the color and save the blocks as a pure text file, the
block based ANSi designs are referred to as NFOs, since they
originated in the information files with a .nfo file extension
often released together with cracked games and programs way back.
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
ACiD Productions (rks)
<1996/rks-001/RKS-ACID.ANS>
The Metal Shoppe by Lord Jazz
<1995/aura1195/LD-TMS1.ANS>
ACiD MKii by tainted
<2022/thesauna03/tnt-c1d.ans>
Piranha by The Silent Killer
<2020/laz12/tsk-pir3.ans>
fuel logo (h7)
<2018/fuel27/h7-fuelguest.ans>
Lazarus by The Silent Killer
<2020/laz12/tsk-laz4.ans>
ledzepplin by lordjazz
<1996/odium-03/LD-LZ1.ANS>
Piranha by The Silent Killer
<2020/laz12/tsk-pir2.ans>
YMCA Warpus by burps
<2019/thesauna01/BS-WARP.ANS>
echo promo by tainted
<2022/blocktronicsonice/tnt-3ch0.ans>
Fokus Fonting by knocturnal
<2022/thesauna03/k1-fokus.xb>
The Elephants by Mistigris
<2020/mist0120/US-DALI.ANS>
hold fast bbs by tainted
<2022/laz15/tnt-pir8.ans>
wizards rainbow bbs by tainted
<2022/laz15/tnt-w1zr.ans>
acid underworld bbs by tainted
<2022/laz15/tnt-acuw.ans>
Obv/2 BBS screen (Lord Jazz)
<1995/ld-obvs5/SYSOP.ANS>
: :
+--------------------------------------+
: :
(c) 2024
.
. :
: |
| |
-+----------------------------------------------------------------------------+-
| |
: .
.